The other day I read that is not where Netbeans provided a way to develop graphical applications for J2ME, bone and mobile handheld devices, quite fast, scalable and highly spectacular results.
All this makes it through the new medium of SVG Tiny, and the tool-type "FlowDesign," Bone by design flows, which provides Netbeans.
What do we do to create an application? Very simple, NuevoProyecto-> Category: Mobile -> Proyects: Mobile Application -> Name of the project and little things well -> Emulator Platform: Sun Java Wireless Toolkit 2.5.1 for CCD, EA -> Device Configuration: CCD 1.1 -> Device Profile : MIDP 2.0 -> Finish.
Once this is done the initial outline with a form of initiation. Erase it from the palette and drag (on the right) is the component that we want to SVG, an image to begin with, once you get on the board, we copy an image SVG (Tiny) src to the project, will appear as resource, the drag the component that we have before. To end the flow, we add a component to "StopCommand" from the palette, as always: dragging. Now we see a signal flow connection with the label "Exit", then join with it that says "ExitPoint" in the MobileDevice and voilá! we already have a graphical application for mobile don 't you think so? Then you will press F6 and the emulator with the widget.
The most complicated of this is the topic of SVG, they have to be special and I do not have on hand any program that could make them, and postearé the second part of the Institute with applications that handle these kinds of images.
Podcasts:
Requirements:
- Netbeans 5.5 with SDK> = 1.5
- Netbeans Mobility Pack 5.5
- Sun_java_wireless_toolkit-2_5_1-ea
I tested this with a Nokia N80 and it works (which I do not remember if it is tried with the sdk from Nokia, but I think I tried with both).